Nuke: CG (Part 2)

ReadGeo node

  • Used to Read/Import Alembic (.abc) / .obj / .usd files
  • Can be rendered through ScanlineRender

StMap node

Functionality:

  • An STMap is used for image distortion based on a UV map (STMap).
  • It works by using the red and green channels of an image to define the new X and Y coordinates for pixel remapping
  • The STMap node takes an input image and an ST map and warps the input image according to the coordinates defined by the ST map.


PositionToPoints node

  • Converts a position pass (an image where RGB values represent 3D coordinates) into a 3D point cloud.
  • Useful for visualizing the spatial layout of a scene rendered from 3D applications within Nuke.

Import 3D geometry and texture:

  • Use the ReadGeo node to import 3D model into Nuke. Connect the ReadGeo node to a Scene node to include the model into 3D scene.
  • Apply the STMap node to warp or adjust a 2D texture based on the UV mapping specified in the STMap image, using UV Expression . Connect your texture to the STMap node as the source.

Relative Path: Reconnect or keep plates’ directory by copy the project directory (found in project setting)

Example: [python {nuke.script_directory()}]

Paste this before the root of the folder

Example: C:/Users/23037923/OneDrive – University of the Arts London/Nuke/Week_13_CG Nuke/Images/LegoCar_No_PPlane_V3.exr

to [python {nuke.script_directory()}]/Images/LegoCar_No_PPlane_V3.exr

-> This will ensure the link of directory even when you move the folder around

Tip: you can Copy/Paste a node or a setup as python code to share

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