UE5: Introduction to Cameras
Creating a Cine Camera in Unreal Engine
Unreal Engine offers three methods to create a Cine Camera:
- Right-click in the viewport > Place Actor > Cine Camera Actor
- Use the ‘Quickly add to the project’ button next to the Mode option, select Cinematic > Cine Camera Actor
- Click on the sandwich menu, choose Create Camera Here > Cine Camera Actor
Camera Types
- Camera Rig Rail: This mimics a real-world rail system, enabling the attachment and animation of the camera along a predefined path.

- Camera Rig Crane: Similar to a crane in real life, this allows for the attachment and animation of the camera with crane-like movements.

- Cine Camera Actor: This camera type provides detailed options for Filmback, Lens, and Focus, aligning with industry standards to create realistic scenes.

Features of Cine Camera Actor
- Piloting: Navigate the scene effortlessly by switching the view to a specific camera. Change perspectives by selecting ‘Perspective’ in the viewport, choosing the camera, or right-clicking in the viewport and opting for ‘Pilot’ followed by the camera’s name.
- Picture-in-Picture Display: The ‘Preview Selected Cameras’ option in Editor Preferences can be toggled on or off, allowing you to preview a camera by selecting it in the Outliner. This feature is enabled by default.
- Look at: Focus the camera on a specific object. Set this by adding an actor for the camera to track, then in Lookat tracking settings, select ‘Actor to track’, pick your desired actor, and turn on “Enable Look at Tracking.”
To change the viewport layout, click on the Sandwich bar, go to Layouts, and choose your preferred layout division. Maximize the current view with F11.
Incorporating Cine Cameras with Post Process Volume is vital for configuring Depth of Field (DOF) and Exposure. These settings are accessible in both Cine Cameras and PPV, with PPV offering global adjustments.


Post Process Volume (PPV) – Exposure
Local Exposure: Useful for consistent imagery when detailed scene lighting is impractical. Always set this up with Lumen Global Illumination.

Camera Setup Workflow:
- Define Filmback (scene size).
- Adjust Depth of Field (DOF): Set aperture, focal length, focus distance. (Example: Narrow DOF used)
- Adjust exposure: Set shutter speed, ISO.
- Create and adjust the Exposure in Post Process Volume (PPV).

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